Selective Attention

People notice information that fits their current focus.

01 / UNDERSTAND

The idea

Attention is limited and guided by goals. A person concentrating on one task can overlook other visible information. Design should make essential information available where the person’s attention is likely to be.

People focus on a subset of the information around them. A prominent feature can still go unnoticed when it is unrelated to their immediate goal. Simplified headers, relevant focus, tooltips and targeted guidance can direct attention. Use interruptions carefully and preserve access to surrounding context.

02 / RECOGNISE

See it in real products.

Examples of how the principle can appear in an interface.

PinterestEXAMPLE 01

Signal a genuinely new control

Pinterest introduces newly added filters with a subtle movement. The change directs attention to something new; repeated movement would risk becoming distracting.

Pinterest · Interface example
Rocket MoneyEXAMPLE 02

Help someone choose an initial focus

Rocket Money asks which selected goal matters first. A single priority can guide the next experience instead of treating every stated goal as equally immediate.

Rocket Money · Interface example

03 / CONNECT

Why it matters.

People may ignore visible information outside their current focus. Direct attention to a relevant action while keeping the surrounding task understandable.

Possible influences to investigate, rather than guaranteed outcomes for every product.

04 / APPLY

Put it into practice.

  1. 01

    Place feedback near its cause

  2. 02

    Reduce competing signals

  3. 03

    Test with realistic tasks and distractions

05 / EXPLORE WITH UPSLIDE

Apply it with Upslide.

Use a practical guide, read a deeper explanation, or examine a related Upslide project.

Keep exploring

70 PRINCIPLES TO EXPLORE

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Reviewed by the Upslide team.